Score/Min
40.16
34.73 %

K/D Ratio
4.87
80.82 %

Total Kills
2,364
69.46 %

Kills/Min
1.35
60.62 %

Win Rate
32 %
53.90 %

Matches Won
26
78.25 %

Deaths
485
61.63 %

Assists
439
68.43 %

Accuracy
36.7 %
7.66 %

Headshot %
12.9 %
41.27 %

Objectives
247
58.98 %

Distance
171km
5.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
|
Survivor
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAMAS F1 | 1895 | 2.089 | 11,186 | 4,364 | 39.0 % | 248 | 13.1 % | ||
|
AK-74 | 155 | 2.039 | 951 | 377 | 39.6 % | 28 | 18.1 % | ||
|
AKM | 127 | 1.704 | 1,059 | 311 | 29.4 % | 13 | 10.2 % | ||
|
M16A4 | 74 | 2.517 | 586 | 191 | 32.6 % | 5 | 6.8 % | ||
|
M4A1 | 74 | 1.68 | 672 | 194 | 28.9 % | 8 | 10.8 % | ||
|
Honey Badger | 8 | 1.72 | 128 | 28 | 21.9 % | 1 | 12.5 % | ||
|
M16A2 | 8 | 0.807 | 58 | 19 | 32.8 % | 1 | 12.5 % | ||
|
L106A1 | 6 | 1.722 | 55 | 17 | 30.9 % | 0 | 0.0 % | ||
|
AUG A3 | 6 | 3.529 | 56 | 11 | 19.6 % | 0 | 0.0 % | ||
|
M1911 | 5 | 0.98 | 34 | 15 | 44.1 % | 0 | 0.0 % | ||
|
MP7 | 3 | 0.845 | 89 | 13 | 14.6 % | 0 | 0.0 % | ||
|
M2HB | 3 | 5 | 206 | 3 | 1.5 % | 0 | 0.0 % | ||
|
DShK | 2 | 1.622 | 134 | 2 | 1.5 % | 0 | 0.0 % | ||
|
Tariq | 1 | 2.308 | 6 | 4 | 66.7 % | 0 | 0.0 % | ||
|
M249 | 1 | 0.513 | 92 | 15 | 16.3 % | 0 | 0.0 % | ||
|
Combat Knife | 0 | 0 | 0 | 1 | 0 | 0 | 0 | ||
|
C4 (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Mosin-Nagant | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
89
Citadel
Best K/D
43
Sinjar
Highest Score
3,170
Citadel
Most Headshots
13
Mountain
Best Accuracy
54.5 %
Farmhouse
Most Objectives
16
Citadel
Recent Matches
Checkpoint
Mountain
3.45 K/D
1/2 Rounds
Checkpoint
Town
0.67 K/D
0/2 Rounds
Checkpoint
Trainyard
1.71 K/D
0/3 Rounds
Checkpoint
Lastlight
0 K/D
1/1 Rounds
Checkpoint
Compound
3 K/D
0/2 Rounds
Checkpoint
Citadel
6.85 K/D
0/3 Rounds
Checkpoint
Oilfield
3.75 K/D
1/1 Rounds
Checkpoint
Farmhouse
6.5 K/D
1/2 Rounds
Checkpoint
Farmhouse
3.4 K/D
0/2 Rounds
Checkpoint
Tell
5 K/D
0/3 Rounds
Rifleman
Breacher
Survivor
Gunner