PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.52
47.87 %

K/D Ratio
.25
99.95 %

Total Kills
1
100.00 %

Kills/Min
.17
99.89 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
4
100.00 %

Assists
0
100.00 %

Accuracy
75.0 %
0.02 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Saiga-12 | 1 | 0.255 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
13.5 K/D
1/3 Rounds
Checkpoint
Hold
7 K/D
1/1 Rounds
Checkpoint
Sinjar
17 K/D
1/1 Rounds
Checkpoint
Gap
22 K/D
1/1 Rounds
Survival
Farmhouse
20 K/D
1/1 Rounds
Checkpoint
Farmhouse
0 K/D
0/1 Rounds
Survival
Ministry
4 K/D
1/2 Rounds
Checkpoint
Compound
0 K/D
1/1 Rounds
Survival
Gap
9.75 K/D
0/2 Rounds
Survival
Compound
4.25 K/D
0/3 Rounds
Breacher