PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.78
99.98 %

K/D Ratio
.4
99.11 %

Total Kills
6
100.00 %

Kills/Min
.24
99.23 %

Win Rate
50 %
7.55 %

Matches Won
1
100.00 %

Deaths
15
100.00 %

Assists
0
100.00 %

Accuracy
21.9 %
8.27 %

Headshot %
16.7 %
21.07 %

Objectives
0
100.00 %

Distance
3km
4.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 4 | 0.732 | 62 | 12 | 19.4 % | 0 | 0.0 % | ||
|
M24 | 2 | 0.24 | 2 | 2 | 100.0 % | 1 | 50.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Powerplant
Best K/D
1
Powerplant
Highest Score
40
Powerplant
Most Headshots
1
Powerplant
Most Objectives
0
Buhriz
Recent Matches
Checkpoint
Bab
42.4 K/D
0/5 Rounds
Checkpoint
Trainyard
23.43 K/D
0/5 Rounds
Checkpoint
Ministry
41.25 K/D
1/2 Rounds
Checkpoint
Prison
21.43 K/D
1/4 Rounds
Checkpoint
Precinct
5 K/D
0/5 Rounds
Checkpoint
Gap
23 K/D
0/4 Rounds
Checkpoint
Canyon
59.33 K/D
0/2 Rounds
Checkpoint
Bab
55.33 K/D
0/5 Rounds
Checkpoint
Buhriz
41.4 K/D
1/3 Rounds
Checkpoint
Compound
29.6 K/D
0/5 Rounds
Marksman
Rifleman