PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
45.57
3.82 %

K/D Ratio
1
43.71 %

Total Kills
8
100.00 %

Kills/Min
1.22
3.64 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
0
100.00 %

Accuracy
23.9 %
4.73 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
1km
9.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
WCXSpearLT | 8 | 1.543 | 71 | 17 | 23.9 % | 0 | 0.0 % |
Personal Bests
Most Kills
8
Compound
Best K/D
1
Compound
Highest Score
300
Compound
Most Headshots
0
Compound
Most Objectives
1
Compound
Recent Matches
Checkpoint
Trainyard
17.5 K/D
0/2 Rounds
Outpost
Lastlight
16.11 K/D
0/2 Rounds
Checkpoint
Powerplant
28 K/D
1/1 Rounds
Checkpoint
Buhriz
7 K/D
1/2 Rounds
Checkpoint
Farmhouse
46 K/D
0/2 Rounds
Outpost
Hold
16 K/D
1/1 Rounds
Checkpoint
Hold
2 K/D
1/1 Rounds
Checkpoint
Tell
17 K/D
0/2 Rounds
Checkpoint
Precinct
11 K/D
0/2 Rounds
Checkpoint
Farmhouse
27 K/D
0/1 Rounds
Assaulter