PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
39.29
6.83 %

K/D Ratio
.5
96.72 %

Total Kills
6
100.00 %

Kills/Min
.48
73.78 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
12
100.00 %

Assists
0
100.00 %

Accuracy
26.9 %
2.08 %

Headshot %
16.7 %
20.89 %

Objectives
3
99.98 %

Distance
1km
4.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Breacher
|
|
Sharpshooter-Bolt
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 5 | 1.515 | 33 | 10 | 30.3 % | 1 | 20.0 % | ||
|
MP7 | 1 | 0.38 | 19 | 4 | 21.1 % | 0 | 0.0 % | ||
|
M870 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Precinct
11 K/D
1/1 Rounds
Checkpoint
Trainyard
29.75 K/D
1/1 Rounds
Checkpoint
Trainyard
16.4 K/D
0/1 Rounds
Checkpoint
Prison
0 K/D
1/1 Rounds
Checkpoint
Town
50 K/D
1/1 Rounds
Checkpoint
Lastlight
16.5 K/D
1/1 Rounds
Checkpoint
Gap
13.5 K/D
1/2 Rounds
Checkpoint
Town
3 K/D
0/1 Rounds
Checkpoint
Precinct
43 K/D
0/1 Rounds
Checkpoint
Bab
73 K/D
0/1 Rounds
Fragger
Breacher
Sharpshooter-Bolt