PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
11.9
74.50 %

K/D Ratio
.08
100.00 %

Total Kills
1
100.00 %

Kills/Min
.06
100.00 %

Win Rate
17 %
99.29 %

Matches Won
1
100.00 %

Deaths
13
100.00 %

Assists
0
100.00 %

Accuracy
9.0 %
93.28 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.99 %

Distance
2km
7.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Commander
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QTS-11 | 0 | 0 | 16 | 0 | 0.0 % | 0 | 0 | ||
|
AKM | 0 | 0 | 19 | 0 | 0.0 % | 0 | 0 | ||
|
F2000 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
17
Tell
Best K/D
17
Tell
Highest Score
190
Tell
Most Headshots
1
Tell
Best Accuracy
6.3 %
Tell
Most Objectives
0
Gap
Recent Matches
Checkpoint
Mountain
7.59 K/D
0/1 Rounds
Checkpoint
Sinjar
16.42 K/D
1/1 Rounds
Checkpoint
Precinct
7.63 K/D
1/1 Rounds
Checkpoint
Ministry
4.43 K/D
1/1 Rounds
Checkpoint
Farmhouse
16.5 K/D
1/1 Rounds
Checkpoint
Trainyard
4.8 K/D
0/3 Rounds
Checkpoint
Lastlight
8.17 K/D
1/2 Rounds
Checkpoint
Prison
7 K/D
0/1 Rounds
Checkpoint
Precinct
8 K/D
1/1 Rounds
Checkpoint
Sinjar
6.32 K/D
1/2 Rounds
Rifleman
Commander