PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.39
100.00 %

K/D Ratio
.24
99.97 %

Total Kills
4
100.00 %

Kills/Min
.12
99.98 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
17
100.00 %

Assists
1
99.76 %

Accuracy
19.1 %
18.80 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
3km
5.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 5 | 0.303 | 58 | 13 | 22.4 % | 0 | 0.0 % | ||
|
SVD | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QBZ-03 | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Forest
0 K/D
1/1 Rounds
Checkpoint
Citadel
21.17 K/D
1/1 Rounds
Hardcorecheckpoint
Trainyard
2.5 K/D
0/1 Rounds
Checkpoint
Farmhouse
5.4 K/D
1/1 Rounds
Checkpoint
Oilfield
11.5 K/D
1/1 Rounds
Hardcorecheckpoint
Bab
6.5 K/D
1/4 Rounds
Hardcorecheckpoint
Canyon
0 K/D
0/1 Rounds
Checkpoint
Lastlight
66 K/D
1/1 Rounds
Checkpoint
Citadel
57 K/D
1/1 Rounds
Checkpoint
Hold
13 K/D
1/1 Rounds
Rifleman
Marksman