PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.07
34.28 %

K/D Ratio
.32
99.78 %

Total Kills
9
100.00 %

Kills/Min
.33
94.78 %

Win Rate
33 %
72.66 %

Matches Won
1
100.00 %

Deaths
28
100.00 %

Assists
4
99.50 %

Accuracy
9.4 %
91.89 %

Headshot %
33.3 %
0.01 %

Objectives
2
99.99 %

Distance
3km
4.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 5 | 1.639 | 94 | 13 | 13.8 % | 1 | 20.0 % | ||
|
Mk 17 Mod 0 | 1 | 0.435 | 18 | 3 | 16.7 % | 0 | 0.0 % | ||
|
AKS-74U | 1 | 0.216 | 17 | 2 | 11.8 % | 1 | 100.0 % | ||
|
AK-74 | 1 | 0.177 | 54 | 3 | 5.6 % | 1 | 100.0 % | ||
|
MG3 | 1 | 0.496 | 69 | 2 | 2.9 % | 0 | 0.0 % | ||
|
FAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 |
Personal Bests
Most Kills
2
Gap
Best K/D
0.5
Gap
Highest Score
20
Gap
Most Headshots
1
Gap
Best Accuracy
4.8 %
Gap
Most Objectives
0
Gap
Recent Matches
Checkpoint
Forest
3.5 K/D
0/2 Rounds
Checkpoint
Ministry
5 K/D
0/1 Rounds
Checkpoint
Sinjar
11 K/D
0/2 Rounds
Checkpoint
Compound
9.5 K/D
0/2 Rounds
Checkpoint
Forest
0.75 K/D
1/1 Rounds
Checkpoint
Town
3 K/D
0/1 Rounds
Checkpoint
Buhriz
11 K/D
1/2 Rounds
Checkpoint
Trainyard
3 K/D
0/2 Rounds
Checkpoint
Tell
0 K/D
0/1 Rounds
Checkpoint
Trainyard
2 K/D
0/2 Rounds
Fragger
Rifleman