PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
27.85
17.98 %

K/D Ratio
2.75
0.25 %

Total Kills
11
100.00 %

Kills/Min
.56
56.95 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
4
100.00 %

Assists
1
99.76 %

Accuracy
4.6 %
99.85 %

Headshot %
9.1 %
97.94 %

Objectives
0
100.00 %

Distance
3km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Gunner
|
|
Rifleman
|
|
VIP
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MG3 | 9 | 1.203 | 307 | 14 | 4.6 % | 0 | 0.0 % | ||
|
M240B | 2 | 0.984 | 41 | 2 | 4.9 % | 1 | 50.0 % | ||
|
M870 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Tariq | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M4A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Forest
7 K/D
0/1 Rounds
Checkpoint
Town
75 K/D
1/1 Rounds
Checkpoint
Tell
18 K/D
1/1 Rounds
Checkpoint
Trainyard
22 K/D
1/1 Rounds
Checkpoint
Trainyard
9.4 K/D
0/2 Rounds
Checkpoint
Farmhouse
17.2 K/D
1/3 Rounds
Checkpoint
Canyon
44.33 K/D
1/2 Rounds
Checkpoint
Prison
18.33 K/D
1/1 Rounds
Checkpoint
Town
19.8 K/D
1/2 Rounds
Checkpoint
Lastlight
12.33 K/D
0/3 Rounds
Gunner
Rifleman
VIP
Breacher