PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.45
53.27 %

K/D Ratio
1.82
2.83 %

Total Kills
20
100.00 %

Kills/Min
1.63
0.63 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
11
100.00 %

Assists
1
99.77 %

Accuracy
15.2 %
47.44 %

Headshot %
15.0 %
40.52 %

Objectives
1
99.99 %

Distance
2km
9.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 10 | 1.923 | 141 | 23 | 16.3 % | 2 | 20.0 % | ||
|
Mk 17 Mod 0 | 3 | 1.277 | 45 | 4 | 8.9 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Lastlight
29 K/D
1/3 Rounds
Checkpoint
Hold
67 K/D
0/3 Rounds
Checkpoint
Gap
38 K/D
1/1 Rounds
Checkpoint
Farmhouse
10 K/D
0/1 Rounds
Checkpoint
Hold
10 K/D
1/1 Rounds
Checkpoint
Town
19.5 K/D
0/2 Rounds
Checkpoint
Hold
0 K/D
0/1 Rounds
Survival
Hold
40 K/D
1/1 Rounds
Checkpoint
Forest
39 K/D
1/1 Rounds
Checkpoint
Compound
8 K/D
1/1 Rounds
Rifleman
Advisor