PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.5
100.00 %

K/D Ratio
.5
96.67 %

Total Kills
1
100.00 %

Kills/Min
.15
99.95 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
2
100.00 %

Assists
0
100.00 %

Accuracy
100.0 %
0.00 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
0km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
KS23 | 1 | 0.341 | 3 | 3 | 100.0 % | 0 | 0.0 % | ||
|
SKS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Hold
51 K/D
1/2 Rounds
Checkpoint
Town
26 K/D
1/1 Rounds
Checkpoint
Tell
12 K/D
1/1 Rounds
Checkpoint
Hold
28.67 K/D
1/3 Rounds
Checkpoint
Hold
4.25 K/D
1/1 Rounds
Checkpoint
Powerplant
59 K/D
1/1 Rounds
Checkpoint
Compound
74 K/D
1/1 Rounds
Checkpoint
Lastlight
14 K/D
1/1 Rounds
Checkpoint
Sinjar
22 K/D
1/1 Rounds
Checkpoint
Hold
24 K/D
1/1 Rounds
Breacher
Advisor