PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.27
65.99 %

K/D Ratio
.18
99.99 %

Total Kills
3
100.00 %

Kills/Min
.22
99.51 %

Win Rate
30 %
83.31 %

Matches Won
3
100.00 %

Deaths
17
100.00 %

Assists
0
100.00 %

Accuracy
16.5 %
36.06 %

Headshot %
0.0 %
100.00 %

Objectives
1
99.99 %

Distance
6km
22.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Assaulter
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 2 | 0.286 | 33 | 4 | 12.1 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.183 | 58 | 11 | 19.0 % | 0 | 0.0 % |
Personal Bests
Most Kills
0
Precinct
Best K/D
0
Precinct
Highest Score
0
Precinct
Most Headshots
0
Precinct
Most Objectives
0
Precinct
Recent Matches
Checkpoint
Buhriz
8 K/D
1/2 Rounds
Checkpoint
Precinct
10 K/D
1/1 Rounds
Checkpoint
Oilfield
12.5 K/D
1/1 Rounds
Checkpoint
Town
12.5 K/D
1/1 Rounds
Checkpoint
Hold
8.67 K/D
1/1 Rounds
Checkpoint
Citadel
5.5 K/D
1/1 Rounds
Checkpoint
Buhriz
18 K/D
1/1 Rounds
Checkpoint
Lastlight
8 K/D
1/1 Rounds
Checkpoint
Town
8 K/D
1/1 Rounds
Checkpoint
Farmhouse
4 K/D
1/1 Rounds
Rifleman
Assaulter