PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
14.77
56.95 %

K/D Ratio
.35
99.60 %

Total Kills
87
100.00 %

Kills/Min
.3
96.72 %

Win Rate
20 %
98.24 %

Matches Won
6
100.00 %

Deaths
248
99.99 %

Assists
21
98.02 %

Accuracy
15.6 %
43.53 %

Headshot %
8.0 %
99.13 %

Objectives
22
98.75 %

Distance
32km
6.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Pistoleer
|
|
Fragger
|
|
Breacher
|
|
Pistoleer
|
|
Assaulter
|
|
Advisor
|
|
Shotguneer
|
|
Marksman
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MR 73 | 24 | 0.611 | 79 | 30 | 38.0 % | 1 | 4.2 % | ||
|
QTS-11 | 21 | 0.353 | 548 | 80 | 14.6 % | 1 | 4.8 % | ||
|
QBZ-03 | 15 | 1.112 | 231 | 36 | 15.6 % | 3 | 20.0 % | ||
|
M4A1 | 6 | 0.259 | 140 | 21 | 15.0 % | 1 | 16.7 % | ||
|
MP5A5 | 5 | 0.472 | 136 | 18 | 13.2 % | 1 | 20.0 % | ||
|
MP5A2 | 4 | 0.839 | 81 | 10 | 12.3 % | 0 | 0.0 % | ||
|
M870 | 3 | 0.9 | 6 | 4 | 66.7 % | 0 | 0.0 % | ||
|
PF940 | 3 | 0.167 | 94 | 9 | 9.6 % | 0 | 0.0 % | ||
|
Alpha AK | 1 | 0.146 | 45 | 1 | 2.2 % | 0 | 0.0 % | ||
|
QBZ-97 | 1 | 0.102 | 57 | 4 | 7.0 % | 0 | 0.0 % | ||
|
M16A2 | 1 | 1.395 | 19 | 2 | 10.5 % | 1 | 100.0 % | ||
|
M1911 | 1 | 6.667 | 5 | 1 | 20.0 % | 0 | 0.0 % | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TOZ-194 | 0 | 0 | 8 | 1 | 12.5 % | 0 | 0 | ||
|
M1 Garand | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 18 | 2 | 11.1 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
DShK | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKS-74U | 0 | 0 | 24 | 2 | 8.3 % | 0 | 0 | ||
|
SG552 | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
7
Gap
Best K/D
0.88
Gap
Highest Score
1,030
Citadel
Most Headshots
1
Citadel
Best Accuracy
19.7 %
Lastlight
Most Objectives
6
Citadel
Recent Matches
Survival
Gap
3 K/D
0/1 Rounds
Survival
Ministry
27 K/D
1/1 Rounds
Survival
Farmhouse
21.5 K/D
0/2 Rounds
Survival
Sinjar
19 K/D
0/3 Rounds
Survival
Farmhouse
6.11 K/D
0/3 Rounds
Survival
Oilfield
0 K/D
1/1 Rounds
Survival
Forest
50 K/D
1/2 Rounds
Survival
Compound
28 K/D
1/1 Rounds
Survival
Town
50 K/D
1/1 Rounds
Survival
Buhriz
16.67 K/D
1/2 Rounds
Rifleman
Pistoleer
Fragger
Breacher
Assaulter
Advisor
Shotguneer
Marksman
Gunner