PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.29
100.00 %

K/D Ratio
.2
99.99 %

Total Kills
2
100.00 %

Kills/Min
.13
99.93 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
7.3 %
96.65 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
3.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Gunner
|
|
Assaulter
|
|
Rifleman
|
|
Demolitions
|
|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M240B | 1 | 0.157 | 19 | 1 | 5.3 % | 0 | 0.0 % | ||
|
M16A4 | 1 | 0.822 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
MG3 | 0 | 0 | 18 | 0 | 0.0 % | 0 | 0 | ||
|
M4A1 | 0 | 0 | 14 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Compound
10 K/D
0/1 Rounds
Checkpoint
Sinjar
14 K/D
1/1 Rounds
Checkpoint
Lastlight
5.67 K/D
1/1 Rounds
Checkpoint
Canyon
7.75 K/D
0/3 Rounds
Checkpoint
Compound
7.5 K/D
0/2 Rounds
Checkpoint
Buhriz
11.75 K/D
0/2 Rounds
Checkpoint
Farmhouse
11.25 K/D
1/2 Rounds
Outpost
Trainyard
3 K/D
0/1 Rounds
Survival
Gap
0.5 K/D
0/1 Rounds
Survival
Forest
3.5 K/D
0/1 Rounds
Gunner
Assaulter
Rifleman
Demolitions
Breacher
Marksman