Score/Min
27.43
82.25 %

K/D Ratio
4.98
79.46 %

Total Kills
319
100.00 %

Kills/Min
1.43
53.91 %

Win Rate
13 %
95.79 %

Matches Won
2
99.99 %

Deaths
64
100.00 %

Assists
91
99.80 %

Accuracy
28.1 %
33.39 %

Headshot %
18.8 %
1.57 %

Objectives
16
99.47 %

Distance
19km
4.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
|
Commander
|
|
Demolitions
|
|
Gunner
|
|
Breacher
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Alpha AK | 126 | 2.233 | 1,880 | 514 | 27.3 % | 24 | 19.0 % | ||
|
AKM | 85 | 2.338 | 1,415 | 309 | 21.8 % | 13 | 15.3 % | ||
|
AKS-74U | 31 | 1.427 | 907 | 209 | 23.0 % | 8 | 25.8 % | ||
|
M4A1 | 26 | 2.781 | 239 | 80 | 33.5 % | 6 | 23.1 % | ||
|
M249 | 18 | 2.46 | 360 | 71 | 19.7 % | 5 | 27.8 % | ||
|
AK-74 | 7 | 0.984 | 112 | 14 | 12.5 % | 3 | 42.9 % | ||
|
G3A3 | 3 | 0.747 | 55 | 19 | 34.5 % | 0 | 0.0 % | ||
|
Makarov | 1 | 10 | 8 | 3 | 37.5 % | 1 | 100.0 % | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C-4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M19 Mine | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Security Binoculars | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M110 SASS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_explosive_glm79_c | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
5
Gap
Best K/D
1.25
Gap
Highest Score
180
Gap
Most Headshots
0
Gap
Best Accuracy
23.6 %
Gap
Most Objectives
1
Gap
Recent Matches
Teamdeathmatch
Town
1.25 K/D
1/1 Rounds
Firefight
Sinjar
0 K/D
1/2 Rounds
Domination
Prison
0.67 K/D
0/1 Rounds
Frontline
Canyon
0 K/D
0/2 Rounds
Frontline
Mountain
0 K/D
0/1 Rounds
Frontline
Oilfield
1 K/D
1/1 Rounds
Teamdeathmatch_armsrace
Prison
2 K/D
1/1 Rounds
Push
Compound
0 K/D
0/1 Rounds
Push
Trainyard
0.2 K/D
0/1 Rounds
Push
Lastlight
2 K/D
0/2 Rounds
Advisor
Rifleman
Commander
Demolitions
Gunner
Breacher
Marksman