PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.43
33.59 %

K/D Ratio
1.2
24.98 %

Total Kills
18
100.00 %

Kills/Min
.51
54.03 %

Win Rate
25 %
91.95 %

Matches Won
1
100.00 %

Deaths
15
100.00 %

Assists
0
100.00 %

Accuracy
20.9 %
10.63 %

Headshot %
16.7 %
7.39 %

Objectives
3
99.97 %

Distance
4km
5.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 16 | 0.74 | 168 | 33 | 19.6 % | 2 | 12.5 % | ||
|
Mk 14 EBR | 2 | 0.541 | 8 | 3 | 37.5 % | 1 | 50.0 % | ||
|
QBZ-03 | 0 | 0 | 1 | 1 | 100.0 % | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
6 K/D
0/1 Rounds
Checkpoint
Ministry
30 K/D
1/2 Rounds
Checkpoint
Buhriz
5 K/D
0/2 Rounds
Checkpoint
Precinct
28.5 K/D
1/1 Rounds
Checkpoint
Sinjar
0 K/D
1/1 Rounds
Checkpoint
Buhriz
5 K/D
0/1 Rounds
Checkpoint
Precinct
5 K/D
0/1 Rounds
Checkpoint
Buhriz
6 K/D
0/1 Rounds
Checkpoint
Mountain
30 K/D
1/1 Rounds
Checkpoint
Lastlight
4.5 K/D
0/2 Rounds
Rifleman
Fragger
Marksman