PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.16
99.99 %

K/D Ratio
.25
99.92 %

Total Kills
1
100.00 %

Kills/Min
.14
99.87 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
4
100.00 %

Assists
1
99.99 %

Accuracy
22.2 %
7.27 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 1 | 0.211 | 27 | 6 | 22.2 % | 0 | 0.0 % |
Personal Bests
Most Kills
1
Lastlight
Best K/D
0.25
Lastlight
Highest Score
15
Lastlight
Most Headshots
0
Lastlight
Most Objectives
0
Lastlight
Recent Matches
Frontline
Lastlight
0.25 K/D
0/1 Rounds
Checkpoint
Precinct
32.33 K/D
1/1 Rounds
Checkpoint
Mountain
18 K/D
1/1 Rounds
Checkpoint
Citadel
4.5 K/D
0/1 Rounds
Checkpoint
Precinct
16.5 K/D
0/1 Rounds
Checkpoint
Sinjar
18 K/D
1/1 Rounds
Checkpoint
Precinct
30.5 K/D
1/1 Rounds
Checkpoint
Buhriz
10 K/D
0/1 Rounds
Checkpoint
Town
0.5 K/D
0/1 Rounds
Checkpoint
Powerplant
0 K/D
0/1 Rounds
Rifleman
Breacher