PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
33.7
11.06 %

K/D Ratio
.83
65.12 %

Total Kills
5
100.00 %

Kills/Min
.82
12.02 %

Win Rate
100 %
0.00 %

Matches Won
1
100.00 %

Deaths
6
100.00 %

Assists
1
100.00 %

Accuracy
19.3 %
16.12 %

Headshot %
20.0 %
0.65 %

Objectives
1
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M60 | 4 | 1.791 | 64 | 4 | 6.3 % | 1 | 25.0 % | ||
|
M9 | 1 | 1.935 | 24 | 5 | 20.8 % | 0 | 0.0 % | ||
|
KS23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
6 K/D
0/1 Rounds
Checkpoint
Sinjar
25 K/D
1/1 Rounds
Checkpoint
Town
8 K/D
0/2 Rounds
Checkpoint
Citadel
7 K/D
0/1 Rounds
Checkpoint
Canyon
38 K/D
0/2 Rounds
Checkpoint
Gap
12 K/D
0/2 Rounds
Checkpoint
Canyon
1 K/D
0/1 Rounds
Checkpoint
Bab
10 K/D
0/2 Rounds
Checkpoint
Compound
7 K/D
0/1 Rounds
Checkpoint
Town
9 K/D
0/1 Rounds
Fragger