PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.66
100.00 %

K/D Ratio
.33
99.65 %

Total Kills
2
100.00 %

Kills/Min
.17
99.70 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
0
100.00 %

Accuracy
6.8 %
97.73 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Breacher
|
|
Gunner
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 1 | 0.173 | 39 | 3 | 7.7 % | 0 | 0.0 % | ||
|
Uzi | 1 | 0.531 | 35 | 2 | 5.7 % | 0 | 0.0 % | ||
|
M60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M240B | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Ministry
Best K/D
1
Precinct
Highest Score
10
Ministry
Most Headshots
0
Ministry
Most Objectives
0
Ministry
Recent Matches
Checkpoint
Town
12 K/D
1/2 Rounds
Checkpoint
Forest
2 K/D
0/1 Rounds
Checkpoint
Farmhouse
12.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
22 K/D
1/2 Rounds
Checkpoint
Precinct
4.5 K/D
0/2 Rounds
Checkpoint
Tell
25 K/D
1/3 Rounds
Checkpoint
Mountain
39 K/D
1/1 Rounds
Checkpoint
Farmhouse
10 K/D
1/1 Rounds
Checkpoint
Lastlight
5 K/D
0/1 Rounds
Checkpoint
Forest
21 K/D
0/2 Rounds
Assaulter
Breacher
Gunner
Rifleman