PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
10.52
83.95 %

K/D Ratio
.45
97.70 %

Total Kills
14
100.00 %

Kills/Min
.23
98.30 %

Win Rate
29 %
83.04 %

Matches Won
2
100.00 %

Deaths
31
100.00 %

Assists
3
99.99 %

Accuracy
19.7 %
14.49 %

Headshot %
7.1 %
99.21 %

Objectives
3
99.97 %

Distance
5km
4.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Advisor
|
|
Rifleman
|
|
Observer
|
|
Breacher
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
ACE 52 | 3 | 0.251 | 42 | 5 | 11.9 % | 1 | 33.3 % | ||
|
Honey Badger | 2 | 0.204 | 57 | 7 | 12.3 % | 0 | 0.0 % | ||
|
FAL | 1 | 0.143 | 15 | 1 | 6.7 % | 0 | 0.0 % | ||
|
MK18 | 1 | 0.23 | 22 | 2 | 9.1 % | 0 | 0.0 % | ||
|
Uzi | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 | ||
|
M4A1 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
4
Compound
Best K/D
1
Compound
Highest Score
330
Compound
Most Headshots
1
Compound
Most Objectives
2
Compound
Recent Matches
Checkpoint
Bab
13.33 K/D
1/2 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Checkpoint
Town
21 K/D
1/1 Rounds
Checkpoint
Town
1.2 K/D
0/1 Rounds
Checkpoint
Hold
0 K/D
0/2 Rounds
Checkpoint
Tell
0 K/D
1/1 Rounds
Checkpoint
Compound
10 K/D
0/1 Rounds
Checkpoint
Trainyard
5 K/D
0/2 Rounds
Checkpoint
Citadel
0 K/D
0/1 Rounds
Checkpoint
Canyon
23 K/D
1/1 Rounds
Advisor
Rifleman
Observer
Breacher
Fragger