PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.13
95.09 %

K/D Ratio
1
44.59 %

Total Kills
16
100.00 %

Kills/Min
.46
65.37 %

Win Rate
33 %
65.58 %

Matches Won
1
100.00 %

Deaths
16
100.00 %

Assists
2
99.99 %

Accuracy
13.0 %
61.58 %

Headshot %
12.5 %
57.56 %

Objectives
1
100.00 %

Distance
4km
6.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Tavor 7 | 11 | 0.934 | 127 | 20 | 15.7 % | 1 | 9.1 % | ||
|
AKM | 3 | 0.434 | 135 | 12 | 8.9 % | 1 | 33.3 % | ||
|
M4A1 | 2 | 0.415 | 23 | 5 | 21.7 % | 0 | 0.0 % | ||
|
F2000TAC | 1 | 0.377 | 14 | 2 | 14.3 % | 0 | 0.0 % |
Personal Bests
Most Kills
4
Farmhouse
Best K/D
0.8
Farmhouse
Highest Score
150
Farmhouse
Most Headshots
1
Farmhouse
Best Accuracy
9.4 %
Farmhouse
Most Objectives
1
Farmhouse
Recent Matches
Checkpoint
Prison
101 K/D
0/1 Rounds
Checkpoint
Forest
4 K/D
0/1 Rounds
Checkpoint
Farmhouse
28.67 K/D
1/2 Rounds
Checkpoint
Mountain
120 K/D
1/1 Rounds
Checkpoint
Tell
84.5 K/D
1/3 Rounds
Checkpoint
Hold
81 K/D
1/1 Rounds
Checkpoint
Trainyard
61 K/D
0/3 Rounds
Checkpoint
Precinct
87 K/D
1/1 Rounds
Checkpoint
Town
10 K/D
0/1 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Fragger
Rifleman
Observer