PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
2.82
99.98 %

K/D Ratio
.5
96.02 %

Total Kills
11
100.00 %

Kills/Min
.27
96.25 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
22
100.00 %

Assists
1
99.99 %

Accuracy
18.1 %
22.08 %

Headshot %
18.2 %
2.56 %

Objectives
0
100.00 %

Distance
3km
4.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 8 | 0.613 | 40 | 10 | 25.0 % | 2 | 25.0 % | ||
|
MP7 | 2 | 0.333 | 47 | 8 | 17.0 % | 0 | 0.0 % | ||
|
MDR | 1 | 0.341 | 13 | 1 | 7.7 % | 0 | 0.0 % | ||
|
AK-74 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 5 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
4.33 K/D
0/1 Rounds
Checkpoint
Mountain
21 K/D
1/1 Rounds
Checkpoint
Bab
6 K/D
0/1 Rounds
Checkpoint
Compound
36.5 K/D
1/1 Rounds
Checkpoint
Ministry
16.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
50 K/D
1/2 Rounds
Checkpoint
Town
13.5 K/D
1/1 Rounds
Checkpoint
Farmhouse
13.5 K/D
1/1 Rounds
Checkpoint
Buhriz
29 K/D
1/2 Rounds
Checkpoint
Bab
15 K/D
1/1 Rounds
Fragger
Rifleman