PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
Provisional
UNRANKED
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
12.32
71.92 %

K/D Ratio
1.6
6.44 %

Total Kills
16
100.00 %

Kills/Min
.74
17.96 %

Win Rate
50 %
6.85 %

Matches Won
1
100.00 %

Deaths
10
100.00 %

Assists
2
99.99 %

Accuracy
45.6 %
0.09 %

Headshot %
6.3 %
99.67 %

Objectives
0
100.00 %

Distance
2km
2.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
F2000 | 7 | 0.991 | 46 | 15 | 32.6 % | 1 | 14.3 % | ||
|
WCXSpearLT | 6 | 1.029 | 30 | 17 | 56.7 % | 0 | 0.0 % | ||
|
Mosin-Nagant | 2 | 0.719 | 3 | 3 | 100.0 % | 0 | 0.0 % | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
15
Compound
Best K/D
1.88
Compound
Highest Score
250
Compound
Most Headshots
1
Compound
Most Objectives
0
Citadel
Recent Matches
Outpost
Hold
0 K/D
0/1 Rounds
Checkpoint
Town
7 K/D
1/2 Rounds
Checkpoint
Oilfield
2.6 K/D
1/1 Rounds
Checkpoint
Town
11.4 K/D
1/2 Rounds
Checkpoint
Precinct
0 K/D
0/1 Rounds
Checkpoint
Powerplant
5.75 K/D
1/1 Rounds
Checkpoint
Canyon
50 K/D
1/1 Rounds
Checkpoint
Ministry
2.67 K/D
1/1 Rounds
Checkpoint
Forest
6.33 K/D
0/3 Rounds
Checkpoint
Farmhouse
7.75 K/D
1/1 Rounds
Rifleman
Marksman