PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.23
37.14 %

K/D Ratio
.34
99.55 %

Total Kills
27
100.00 %

Kills/Min
.25
97.47 %

Win Rate
45 %
15.06 %

Matches Won
5
100.00 %

Deaths
79
100.00 %

Assists
8
99.97 %

Accuracy
15.2 %
42.65 %

Headshot %
14.8 %
21.92 %

Objectives
12
99.85 %

Distance
13km
7.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
|
Breacher
|
|
Assaulter
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MP5A5 | 19 | 0.351 | 426 | 57 | 13.4 % | 3 | 15.8 % | ||
|
G36K | 5 | 0.621 | 76 | 15 | 19.7 % | 1 | 20.0 % | ||
|
Galil SAR | 3 | 0.176 | 33 | 10 | 30.3 % | 0 | 0.0 % | ||
|
AS Val | 0 | 0 | 19 | 2 | 10.5 % | 0 | 0 | ||
|
Galil | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
5
Bab
Best K/D
0.63
Bab
Highest Score
330
Powerplant
Most Headshots
1
Bab
Most Objectives
2
Powerplant
Recent Matches
Checkpoint
Farmhouse
11 K/D
1/1 Rounds
Checkpoint
Ministry
10 K/D
1/1 Rounds
Checkpoint
Oilfield
10.33 K/D
1/2 Rounds
Checkpoint
Compound
6.5 K/D
0/3 Rounds
Checkpoint
Compound
9.5 K/D
0/1 Rounds
Checkpoint
Gap
0.6 K/D
0/3 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Powerplant
1 K/D
0/1 Rounds
Checkpoint
Forest
4.25 K/D
0/2 Rounds
Checkpoint
Trainyard
15.5 K/D
1/2 Rounds
Fragger
Breacher
Assaulter
Gunner