PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
53.61
1.56 %

K/D Ratio
16
0.00 %

Total Kills
16
100.00 %

Kills/Min
1.73
0.06 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
0
100.00 %

Assists
1
100.00 %

Accuracy
29.3 %
1.21 %

Headshot %
25.0 %
0.02 %

Objectives
2
99.98 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MDR | 16 | 2.038 | 75 | 22 | 29.3 % | 4 | 25.0 % |
Personal Bests
Most Kills
16
Tell
Best K/D
16
Tell
Highest Score
495
Tell
Most Headshots
4
Tell
Most Objectives
2
Tell
Recent Matches
Checkpoint
Trainyard
4.88 K/D
0/5 Rounds
Checkpoint
Trainyard
10.67 K/D
0/3 Rounds
Checkpoint
Trainyard
14.86 K/D
0/5 Rounds
Checkpoint
Trainyard
9.17 K/D
0/2 Rounds
Outpost
Town
6.25 K/D
0/1 Rounds
Outpost
Compound
6.5 K/D
0/1 Rounds
Outpost
Buhriz
13.6 K/D
0/1 Rounds
Outpost
Town
5.5 K/D
1/1 Rounds
Checkpoint
Lastlight
0 K/D
0/2 Rounds
Checkpoint
Town
10.8 K/D
1/1 Rounds
Fragger