PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
47.83
2.92 %

K/D Ratio
1.63
6.01 %

Total Kills
13
100.00 %

Kills/Min
1.13
2.38 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
2
99.99 %

Accuracy
31.9 %
0.69 %

Headshot %
23.1 %
0.05 %

Objectives
3
99.97 %

Distance
1km
5.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M110 SASS | 11 | 1.236 | 55 | 19 | 34.5 % | 2 | 18.2 % | ||
|
M9 | 2 | 2.609 | 14 | 3 | 21.4 % | 1 | 50.0 % |
Personal Bests
Most Kills
13
Trainyard
Best K/D
1.63
Trainyard
Highest Score
550
Trainyard
Most Headshots
3
Trainyard
Most Objectives
4
Trainyard
Recent Matches
Checkpoint
Lastlight
15 K/D
0/3 Rounds
Checkpoint
Canyon
11.75 K/D
1/3 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Gap
60 K/D
1/2 Rounds
Checkpoint
Ministry
20.75 K/D
1/3 Rounds
Checkpoint
Precinct
10.5 K/D
1/1 Rounds
Checkpoint
Tell
15 K/D
0/3 Rounds
Checkpoint
Mountain
7.5 K/D
1/1 Rounds
Checkpoint
Powerplant
19.14 K/D
0/3 Rounds
Checkpoint
Mountain
30.5 K/D
1/1 Rounds
Marksman