PUSH
Provisional
UNRANKED
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.52
99.93 %

K/D Ratio
.27
99.90 %

Total Kills
4
100.00 %

Kills/Min
.18
99.59 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
15
100.00 %

Assists
1
99.99 %

Accuracy
16.0 %
35.83 %

Headshot %
25.0 %
0.03 %

Objectives
0
100.00 %

Distance
2km
5.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 4 | 0.451 | 48 | 8 | 16.7 % | 1 | 25.0 % | ||
|
VHS-2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Galil | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
QTS-11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Galil SAR | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
4
Powerplant
Best K/D
0.44
Powerplant
Highest Score
80
Powerplant
Most Headshots
1
Powerplant
Most Objectives
0
Mountain
Recent Matches
Checkpoint
Forest
2 K/D
0/2 Rounds
Checkpoint
Citadel
5.5 K/D
0/1 Rounds
Checkpoint
Compound
32 K/D
1/1 Rounds
Checkpoint
Town
22 K/D
1/2 Rounds
Checkpoint
Tell
7 K/D
1/1 Rounds
Checkpoint
Farmhouse
5.67 K/D
0/2 Rounds
Checkpoint
Precinct
34 K/D
1/1 Rounds
Checkpoint
Oilfield
14 K/D
1/1 Rounds
Checkpoint
Bab
7 K/D
0/2 Rounds
Checkpoint
Gap
9.33 K/D
1/2 Rounds
Rifleman
Gunner
Fragger