PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
1.6
100.00 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
11
100.00 %

Assists
2
99.99 %

Accuracy
6.5 %
98.05 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
2km
6.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 0 | 0 | 35 | 3 | 8.6 % | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A2 | 0 | 0 | 11 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Town
8 K/D
1/2 Rounds
Checkpoint
Sinjar
16 K/D
0/3 Rounds
Checkpoint
Bab
25 K/D
1/2 Rounds
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Citadel
1 K/D
0/1 Rounds
Checkpoint
Precinct
3.5 K/D
0/1 Rounds
Checkpoint
Farmhouse
21 K/D
1/1 Rounds
Checkpoint
Town
2 K/D
1/1 Rounds
Checkpoint
Compound
9.5 K/D
1/2 Rounds
Checkpoint
Lastlight
4 K/D
1/1 Rounds
Rifleman