PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
6.93
97.95 %

K/D Ratio
.77
73.31 %

Total Kills
56
100.00 %

Kills/Min
.29
94.76 %

Win Rate
45 %
15.31 %

Matches Won
5
100.00 %

Deaths
73
100.00 %

Assists
7
99.98 %

Accuracy
26.2 %
2.60 %

Headshot %
12.5 %
57.53 %

Objectives
3
99.97 %

Distance
22km
6.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Gunner
|
|
Rifleman
|
|
Marksman
|
|
Advisor
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Honey Badger | 20 | 0.355 | 170 | 50 | 29.4 % | 3 | 15.0 % | ||
|
M240B | 13 | 0.429 | 102 | 15 | 14.7 % | 1 | 7.7 % | ||
|
Uzi | 12 | 0.62 | 121 | 30 | 24.8 % | 1 | 8.3 % | ||
|
SVD | 5 | 0.485 | 13 | 6 | 46.2 % | 0 | 0.0 % | ||
|
FAL | 1 | 0.129 | 8 | 5 | 62.5 % | 0 | 0.0 % | ||
|
Tariq | 1 | 10 | 1 | 1 | 100.0 % | 1 | 100.0 % | ||
|
Alpha AK | 1 | 1.875 | 11 | 1 | 9.1 % | 1 | 100.0 % | ||
|
M4A1 | 1 | 0.405 | 7 | 2 | 28.6 % | 0 | 0.0 % | ||
|
QBZ-03 | 1 | 0.233 | 12 | 3 | 25.0 % | 0 | 0.0 % | ||
|
WCXSpearLT | 1 | 0.112 | 10 | 5 | 50.0 % | 0 | 0.0 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F2000 | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Makarov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
TM-62 Mine | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
RPK | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
DShK | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
16
Trainyard
Best K/D
1.5
Powerplant
Highest Score
340
Trainyard
Most Headshots
3
Trainyard
Best Accuracy
40.7 %
Trainyard
Most Objectives
1
Town
Recent Matches
Push
Farmhouse
0.33 K/D
1/1 Rounds
Push
Compound
0.4 K/D
1/2 Rounds
Push
Canyon
0.82 K/D
1/2 Rounds
Push
Farmhouse
1.33 K/D
1/2 Rounds
Push
Compound
0.78 K/D
1/2 Rounds
Push
Trainyard
1 K/D
0/2 Rounds
Push
Gap
0.2 K/D
0/2 Rounds
Frontline
Canyon
0 K/D
0/1 Rounds
Frontline
Powerplant
1.5 K/D
2/2 Rounds
Checkpoint
Tell
10.14 K/D
0/3 Rounds
Breacher
Gunner
Rifleman
Marksman
Advisor
Observer