PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
20.71
32.34 %

K/D Ratio
.44
97.87 %

Total Kills
125
100.00 %

Kills/Min
.29
94.24 %

Win Rate
20 %
97.60 %

Matches Won
7
100.00 %

Deaths
281
99.98 %

Assists
11
99.97 %

Accuracy
18.3 %
20.90 %

Headshot %
7.2 %
99.20 %

Objectives
40
96.79 %

Distance
50km
7.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Gunner
|
|
Rifleman
|
|
Sharpshooter-Bolt
|
|
Assaulter
|
|
Fragger
|
|
Observer
|
|
Breacher
|
|
Advisor
|
|
Marksman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
RPK | 36 | 0.465 | 555 | 79 | 14.2 % | 2 | 5.6 % | ||
|
FAL | 28 | 0.426 | 235 | 45 | 19.1 % | 4 | 14.3 % | ||
|
Galil SAR | 21 | 0.49 | 195 | 60 | 30.8 % | 3 | 14.3 % | ||
|
M16A4 | 13 | 0.193 | 192 | 30 | 15.6 % | 0 | 0.0 % | ||
|
TAC338 | 13 | 0.38 | 33 | 16 | 48.5 % | 1 | 7.7 % | ||
|
AKM | 6 | 0.216 | 55 | 11 | 20.0 % | 1 | 16.7 % | ||
|
M4A1 | 3 | 0.602 | 92 | 10 | 10.9 % | 0 | 0.0 % | ||
|
M60 | 2 | 0.217 | 49 | 3 | 6.1 % | 1 | 50.0 % | ||
|
Saiga-12 | 1 | 0.484 | 8 | 2 | 25.0 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
MK18 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M249 | 0 | 0 | 6 | 0 | 0.0 % | 0 | 0 | ||
|
Galil | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M2HB | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Welrod | 0 | 0 | 3 | 1 | 33.3 % | 0 | 0 |
Personal Bests
Most Kills
12
Compound
Best K/D
1
Trainyard
Highest Score
675
Canyon
Most Headshots
2
Ministry
Most Objectives
3
Gap
Recent Matches
Checkpoint
Gap
15.8 K/D
0/3 Rounds
Checkpoint
Mountain
0 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
1/1 Rounds
Checkpoint
Tell
3.63 K/D
0/3 Rounds
Checkpoint
Ministry
0 K/D
1/1 Rounds
Checkpoint
Gap
15 K/D
1/1 Rounds
Checkpoint
Precinct
8 K/D
0/1 Rounds
Checkpoint
Citadel
5 K/D
1/1 Rounds
Checkpoint
Precinct
13 K/D
1/1 Rounds
Checkpoint
Hold
0 K/D
0/1 Rounds
Gunner
Rifleman
Sharpshooter-Bolt
Assaulter
Fragger
Observer
Breacher
Advisor
Marksman