PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
16.45
47.97 %

K/D Ratio
100.00 %

Total Kills
0
100.00 %

Kills/Min
100.00 %

Win Rate
50 %
6.78 %

Matches Won
1
100.00 %

Deaths
14
100.00 %

Assists
1
100.00 %

Accuracy
36.6 %
0.30 %

Headshot %
0.0 %
100.00 %

Objectives
3
99.97 %

Distance
4km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AUG A3 | 0 | 0 | 22 | 2 | 9.1 % | 0 | 0 | ||
|
M2HB | 0 | 0 | 7 | 0 | 0.0 % | 0 | 0 | ||
|
G36K | 0 | 0 | 10 | 4 | 40.0 % | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Trainyard
7.38 K/D
0/3 Rounds
Checkpoint
Precinct
10 K/D
1/2 Rounds
Checkpoint
Farmhouse
6 K/D
1/1 Rounds
Checkpoint
Buhriz
6.5 K/D
1/1 Rounds
Checkpoint
Canyon
7.25 K/D
1/1 Rounds
Checkpoint
Town
13.83 K/D
1/3 Rounds
Checkpoint
Buhriz
15 K/D
1/1 Rounds
Checkpoint
Canyon
37 K/D
1/1 Rounds
Checkpoint
Town
11.5 K/D
1/1 Rounds
Checkpoint
Town
19.67 K/D
1/2 Rounds
Observer
Rifleman