PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
PUSH
Provisional
UNRANKED
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
4.78
99.67 %

K/D Ratio
1.2
25.33 %

Total Kills
6
100.00 %

Kills/Min
.48
60.10 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
5
100.00 %

Assists
0
100.00 %

Accuracy
28.8 %
1.32 %

Headshot %
16.7 %
7.48 %

Objectives
0
100.00 %

Distance
1km
0.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 4 | 0.972 | 39 | 10 | 25.6 % | 0 | 0.0 % | ||
|
MP7 | 1 | 0.476 | 15 | 9 | 60.0 % | 1 | 100.0 % | ||
|
PF940 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M4A1 | 0 | 0 | 12 | 0 | 0.0 % | 0 | 0 | ||
|
Saiga-12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
6
Tell
Best K/D
1.2
Tell
Highest Score
60
Tell
Most Headshots
1
Tell
Most Objectives
0
Tell
Recent Matches
Checkpoint
Precinct
21 K/D
0/1 Rounds
Checkpoint
Farmhouse
22 K/D
1/1 Rounds
Checkpoint
Town
42 K/D
1/2 Rounds
Checkpoint
Mountain
34 K/D
1/1 Rounds
Checkpoint
Sinjar
44 K/D
0/1 Rounds
Checkpoint
Farmhouse
12.5 K/D
0/2 Rounds
Checkpoint
Bab
23 K/D
0/1 Rounds
Checkpoint
Gap
13.67 K/D
0/1 Rounds
Checkpoint
Oilfield
16 K/D
0/1 Rounds
Checkpoint
Prison
21 K/D
1/1 Rounds
Rifleman
Breacher