PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
40.11
5.96 %

K/D Ratio
10.11
0.00 %

Total Kills
91
100.00 %

Kills/Min
2.22
0.01 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
9
100.00 %

Assists
0
100.00 %

Accuracy
32.1 %
0.63 %

Headshot %
42.9 %
0.00 %

Objectives
4
99.96 %

Distance
6km
7.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AUG A3 | 53 | 2.398 | 281 | 92 | 32.7 % | 25 | 47.2 % | ||
|
AKM | 38 | 2.645 | 211 | 66 | 31.3 % | 14 | 36.8 % | ||
|
M45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
69
Gap
Best K/D
11
Bab
Highest Score
1,170
Gap
Most Headshots
30
Gap
Best Accuracy
32.5 %
Bab
Most Objectives
3
Gap
Recent Matches
Checkpoint
Trainyard
17.5 K/D
0/2 Rounds
Checkpoint
Tell
33 K/D
1/1 Rounds
Checkpoint
Town
32.67 K/D
1/1 Rounds
Checkpoint
Town
8.38 K/D
1/1 Rounds
Checkpoint
Powerplant
21 K/D
0/1 Rounds
Checkpoint
Farmhouse
19 K/D
0/3 Rounds
Checkpoint
Bab
52.33 K/D
1/3 Rounds
Checkpoint
Town
63.67 K/D
0/2 Rounds
Checkpoint
Forest
6.29 K/D
0/2 Rounds
Checkpoint
Powerplant
69 K/D
1/1 Rounds
Rifleman