PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
47.92
2.82 %

K/D Ratio
.66
85.06 %

Total Kills
100
100.00 %

Kills/Min
.67
25.45 %

Win Rate
45 %
14.97 %

Matches Won
10
100.00 %

Deaths
152
100.00 %

Assists
14
99.95 %

Accuracy
13.0 %
61.40 %

Headshot %
6.0 %
99.74 %

Objectives
34
97.97 %

Distance
22km
8.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Advisor
|
|
Assaulter
|
|
Gunner
|
|
Commander
|
|
Demolitions
|
|
Rifleman
|
|
Observer
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
MP5A5 | 72 | 0.737 | 1,556 | 194 | 12.5 % | 4 | 5.6 % | ||
|
MK18 | 27 | 1.033 | 467 | 70 | 15.0 % | 2 | 7.4 % | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
12
Lastlight
Best K/D
2
Canyon
Highest Score
890
Gap
Most Headshots
1
Compound
Best Accuracy
20.0 %
Lastlight
Most Objectives
6
Gap
Recent Matches
Checkpoint
Lastlight
4 K/D
0/1 Rounds
Checkpoint
Compound
1.5 K/D
0/1 Rounds
Checkpoint
Canyon
5 K/D
0/1 Rounds
Checkpoint
Gap
5.5 K/D
0/2 Rounds
Checkpoint
Mountain
9 K/D
0/1 Rounds
Checkpoint
Buhriz
2 K/D
1/3 Rounds
Checkpoint
Farmhouse
2 K/D
0/1 Rounds
Checkpoint
Gap
0 K/D
0/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Lastlight
0 K/D
0/1 Rounds
Breacher
Advisor
Assaulter
Gunner
Commander
Demolitions
Rifleman
Observer