Score/Min
37.46
79.49 %

K/D Ratio
11.63
66.67 %

Total Kills
93
100.00 %

Kills/Min
2.87
43.59 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
8
100.00 %

Assists
10
100.00 %

Accuracy
21.6 %
94.87 %

Headshot %
12.9 %
23.08 %

Objectives
0
100.00 %

Distance
2km
3.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Rifleman
|
|
Gunner
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
PKM | 31 | 7.323 | 479 | 49 | 10.2 % | 4 | 12.9 % | ||
|
M4A1 | 13 | 6.5 | 173 | 33 | 19.1 % | 1 | 7.7 % | ||
|
KS23 | 9 | 1.908 | 11 | 36 | 327.3 % | 0 | 0.0 % | ||
|
MR 73 | 8 | 6.076 | 7 | 9 | 128.6 % | 0 | 0.0 % | ||
|
AS Val | 6 | 9.231 | 60 | 20 | 33.3 % | 2 | 33.3 % | ||
|
Desert Eagle | 6 | 5.143 | 18 | 8 | 44.4 % | 0 | 0.0 % | ||
|
PF940 | 4 | 8.889 | 41 | 9 | 22.0 % | 1 | 25.0 % | ||
|
G3A3 | 4 | 6.667 | 21 | 6 | 28.6 % | 1 | 25.0 % | ||
|
FAMAS F1 | 3 | 4.091 | 60 | 6 | 10.0 % | 1 | 33.3 % | ||
|
TOZ-194 | 3 | 2.368 | 7 | 3 | 42.9 % | 0 | 0.0 % | ||
|
MP7 | 2 | 13.333 | 21 | 5 | 23.8 % | 1 | 50.0 % | ||
|
Welrod | 2 | 5.217 | 4 | 6 | 150.0 % | 1 | 50.0 % | ||
|
FAL | 1 | 0.8 | 70 | 2 | 2.9 % | 0 | 0.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
G36K | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
1
Oilfield
Best K/D
0.5
Oilfield
Highest Score
1
Oilfield
Most Headshots
0
Oilfield
Best Accuracy
2.1 %
Oilfield
Most Objectives
1
Oilfield
Recent Matches
Checkpoint
Sinjar
17.5 K/D
0/1 Rounds
Checkpoint
Bab
4.75 K/D
1/1 Rounds
Checkpoint
Precinct
3 K/D
0/1 Rounds
Checkpoint
Gap
4 K/D
0/1 Rounds
Hardcorecheckpoint
Buhriz
18 K/D
0/1 Rounds
Checkpoint
Prison
1 K/D
0/2 Rounds
Checkpoint
Forest
0 K/D
0/1 Rounds
Checkpoint
Lastlight
2.5 K/D
0/2 Rounds
Push
Forest
2 K/D
0/1 Rounds
Checkpoint
Lastlight
16 K/D
0/2 Rounds
Breacher
Rifleman
Gunner