PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
15.26
53.81 %

K/D Ratio
1.33
16.55 %

Total Kills
80
100.00 %

Kills/Min
1.45
0.36 %

Win Rate
40 %
33.70 %

Matches Won
2
100.00 %

Deaths
60
100.00 %

Assists
8
99.97 %

Accuracy
48.4 %
0.06 %

Headshot %
21.3 %
0.26 %

Objectives
0
100.00 %

Distance
10km
9.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Marksman
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
SVD | 48 | 2.107 | 193 | 108 | 56.0 % | 8 | 16.7 % | ||
|
FAL | 20 | 1.579 | 144 | 64 | 44.4 % | 7 | 35.0 % | ||
|
G3A3 | 11 | 1.22 | 57 | 18 | 31.6 % | 3 | 27.3 % | ||
|
Honey Badger | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 1 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
10 K/D
0/2 Rounds
Survival
Trainyard
13 K/D
0/1 Rounds
Checkpoint
Trainyard
7.33 K/D
1/1 Rounds
Outpost
Citadel
1 K/D
0/1 Rounds
Checkpoint
Mountain
4.67 K/D
0/2 Rounds
Checkpoint
Citadel
10.67 K/D
0/3 Rounds
Checkpoint
Canyon
24 K/D
1/1 Rounds
Checkpoint
Buhriz
10.25 K/D
1/1 Rounds
Checkpoint
Compound
12.82 K/D
1/2 Rounds
Checkpoint
Tell
0 K/D
0/1 Rounds
Assaulter
Marksman
Breacher