PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
7.19
97.44 %

K/D Ratio
3.5
0.06 %

Total Kills
21
100.00 %

Kills/Min
.81
12.37 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
6
100.00 %

Assists
3
99.99 %

Accuracy
26.6 %
2.28 %

Headshot %
4.8 %
99.94 %

Objectives
1
100.00 %

Distance
2km
2.3 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 15 | 1.088 | 125 | 34 | 27.2 % | 1 | 6.7 % | ||
|
AKM | 6 | 0.905 | 59 | 14 | 23.7 % | 0 | 0.0 % | ||
|
|
bp_timeexplosive_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
|
bp_defusal_iedcache_c | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Farmhouse
16 K/D
0/1 Rounds
Checkpoint
Farmhouse
22.8 K/D
1/3 Rounds
Checkpoint
Mountain
0 K/D
1/1 Rounds
Checkpoint
Sinjar
16.75 K/D
1/2 Rounds
Checkpoint
Farmhouse
23 K/D
1/3 Rounds
Checkpoint
Mountain
28 K/D
1/3 Rounds
Checkpoint
Gap
9.5 K/D
0/2 Rounds
Checkpoint
Gap
33 K/D
0/3 Rounds
Checkpoint
Citadel
15.33 K/D
0/3 Rounds
Checkpoint
Buhriz
18.5 K/D
0/2 Rounds
Rifleman