PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
5.1
99.62 %

K/D Ratio
.64
86.30 %

Total Kills
9
100.00 %

Kills/Min
.31
92.83 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
14
100.00 %

Assists
1
100.00 %

Accuracy
13.3 %
58.86 %

Headshot %
11.1 %
78.33 %

Objectives
0
100.00 %

Distance
2km
4.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Demolitions
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
FAL | 7 | 0.719 | 70 | 12 | 17.1 % | 1 | 14.3 % | ||
|
AKM | 1 | 0.4 | 18 | 3 | 16.7 % | 0 | 0.0 % | ||
|
G36K | 1 | 0.353 | 14 | 3 | 21.4 % | 0 | 0.0 % | ||
|
Uzi | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AK-74 | 0 | 0 | 33 | 0 | 0.0 % | 0 | 0 | ||
|
L106A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M3 MAAWS | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Powerplant
9.13 K/D
1/2 Rounds
Checkpoint
Precinct
0 K/D
1/1 Rounds
Hardcorecheckpoint
Hold
3.4 K/D
1/1 Rounds
Checkpoint
Lastlight
18.67 K/D
1/1 Rounds
Checkpoint
Gap
25 K/D
1/1 Rounds
Checkpoint
Ministry
10 K/D
1/1 Rounds
Checkpoint
Hold
7.75 K/D
0/2 Rounds
Checkpoint
Gap
8.67 K/D
0/1 Rounds
Checkpoint
Town
40 K/D
1/1 Rounds
Checkpoint
Canyon
10.75 K/D
0/2 Rounds
Rifleman
Demolitions
Breacher