PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3.74
99.92 %

K/D Ratio
.25
99.92 %

Total Kills
4
100.00 %

Kills/Min
.14
99.91 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
16
100.00 %

Assists
2
99.99 %

Accuracy
23.5 %
5.25 %

Headshot %
25.0 %
0.02 %

Objectives
0
100.00 %

Distance
3km
6.1 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 2 | 1.091 | 22 | 4 | 18.2 % | 1 | 50.0 % | ||
|
AS Val | 1 | 0.065 | 87 | 24 | 27.6 % | 0 | 0.0 % | ||
|
F2000TAC | 0 | 0 | 10 | 0 | 0.0 % | 0 | 0 |
Personal Bests
Most Kills
2
Tell
Best K/D
1
Precinct
Highest Score
90
Tell
Most Headshots
1
Precinct
Most Objectives
0
Tell
Recent Matches
Checkpoint
Citadel
4 K/D
0/1 Rounds
Checkpoint
Canyon
19 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
1/1 Rounds
Checkpoint
Citadel
10 K/D
1/1 Rounds
Checkpoint
Town
7 K/D
1/1 Rounds
Checkpoint
Gap
8 K/D
0/1 Rounds
Checkpoint
Bab
25 K/D
1/1 Rounds
Checkpoint
Precinct
13 K/D
0/2 Rounds
Checkpoint
Buhriz
11 K/D
1/1 Rounds
Checkpoint
Powerplant
14 K/D
0/2 Rounds
Breacher
Rifleman