PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
13.01
67.09 %

K/D Ratio
.98
46.75 %

Total Kills
53
100.00 %

Kills/Min
.58
38.48 %

Win Rate
33 %
63.67 %

Matches Won
1
100.00 %

Deaths
54
100.00 %

Assists
3
99.99 %

Accuracy
18.6 %
19.15 %

Headshot %
15.1 %
19.11 %

Objectives
3
99.97 %

Distance
10km
6.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 28 | 0.964 | 254 | 62 | 24.4 % | 4 | 14.3 % | ||
|
AKM | 22 | 0.657 | 345 | 43 | 12.5 % | 4 | 18.2 % | ||
|
M26 MASS | 1 | 1.132 | 2 | 4 | 200.0 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Browning HP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
26
Prison
Best K/D
1.53
Prison
Highest Score
535
Prison
Most Headshots
3
Canyon
Best Accuracy
22.9 %
Prison
Most Objectives
2
Prison
Recent Matches
Checkpoint
Compound
7 K/D
0/2 Rounds
Checkpoint
Canyon
2 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Town
6 K/D
1/1 Rounds
Checkpoint
Forest
8.8 K/D
1/2 Rounds
Checkpoint
Oilfield
6 K/D
0/3 Rounds
Checkpoint
Bab
2 K/D
0/1 Rounds
Checkpoint
Citadel
10.13 K/D
1/3 Rounds
Checkpoint
Compound
8.73 K/D
0/3 Rounds
Checkpoint
Forest
7.86 K/D
1/3 Rounds
Rifleman