Score/Min
22.53
97.44 %

K/D Ratio
3.65
97.44 %

Total Kills
179
100.00 %

Kills/Min
1.18
97.44 %

Win Rate
23 %
74.36 %

Matches Won
3
97.44 %

Deaths
49
100.00 %

Assists
53
100.00 %

Accuracy
26.0 %
64.10 %

Headshot %
18.4 %
7.69 %

Objectives
6
100.00 %

Distance
10km
4.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Breacher
|
|
Advisor
|
|
Rifleman
|
|
Gunner
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
Saiga-12 | 93 | 2.906 | 398 | 297 | 74.6 % | 14 | 15.1 % | ||
|
MK18 | 47 | 2.36 | 914 | 141 | 15.4 % | 12 | 25.5 % | ||
|
M4A1 | 14 | 1.017 | 457 | 42 | 9.2 % | 2 | 14.3 % | ||
|
WCXSpearLT | 11 | 3.35 | 146 | 25 | 17.1 % | 2 | 18.2 % | ||
|
Mk 17 Mod 0 | 3 | 0.636 | 118 | 7 | 5.9 % | 1 | 33.3 % | ||
|
M26 MASS | 2 | 2.791 | 4 | 7 | 175.0 % | 1 | 50.0 % | ||
|
MP5A2 | 1 | 0.328 | 28 | 9 | 32.1 % | 0 | 0.0 % | ||
|
L106A1 | 1 | 1.2 | 20 | 2 | 10.0 % | 0 | 0.0 % | ||
|
AKM | 1 | 0.201 | 101 | 2 | 2.0 % | 1 | 100.0 % | ||
|
Browning HP | 1 | 1.538 | 15 | 5 | 33.3 % | 0 | 0.0 % | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M84 Flash | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M26 MASS | 0 | 0 | 1 | 1 | 100.0 % | 0 | 0 | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AKM | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
3
Farmhouse
Best K/D
1
Ministry
Highest Score
350
Farmhouse
Most Headshots
1
Ministry
Best Accuracy
7.9 %
Farmhouse
Most Objectives
2
Farmhouse
Recent Matches
Checkpoint
Sinjar
0 K/D
0/1 Rounds
Checkpoint
Citadel
5.8 K/D
0/3 Rounds
Checkpoint
Oilfield
13 K/D
1/1 Rounds
Checkpoint
Prison
0 K/D
0/1 Rounds
Checkpoint
Tell
2.8 K/D
0/3 Rounds
Checkpoint
Gap
0 K/D
0/2 Rounds
Checkpoint
Citadel
2 K/D
0/1 Rounds
Checkpoint
Ministry
6 K/D
1/1 Rounds
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Citadel
4 K/D
0/2 Rounds
Breacher
Advisor
Rifleman
Gunner
Demolitions