PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
31.06
13.58 %

K/D Ratio
2.89
0.22 %

Total Kills
26
100.00 %

Kills/Min
1.28
1.03 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
9
100.00 %

Assists
2
99.99 %

Accuracy
23.3 %
5.42 %

Headshot %
19.2 %
1.20 %

Objectives
1
100.00 %

Distance
3km
5.9 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
QBZ-97 | 24 | 1.532 | 247 | 57 | 23.1 % | 5 | 20.8 % | ||
|
QBZ-95 GL | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
RPG-7 | 0 | 0 | 2 | 0 | 0.0 % | 0 | 0 | ||
|
C4 (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
C4 Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Tell
4 K/D
0/1 Rounds
Checkpoint
Precinct
3.83 K/D
0/3 Rounds
Checkpoint
Mountain
16 K/D
0/2 Rounds
Checkpoint
Canyon
5 K/D
0/2 Rounds
Checkpoint
Town
10 K/D
0/1 Rounds
Checkpoint
Farmhouse
7.6 K/D
0/3 Rounds
Checkpoint
Precinct
17.5 K/D
0/3 Rounds
Checkpoint
Buhriz
0 K/D
1/1 Rounds
Checkpoint
Precinct
7.78 K/D
0/3 Rounds
Checkpoint
Ministry
16 K/D
1/1 Rounds
Demolitions