PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
22.47
27.68 %

K/D Ratio
.45
97.72 %

Total Kills
9
100.00 %

Kills/Min
.55
45.41 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
20
100.00 %

Assists
0
100.00 %

Accuracy
20.7 %
10.93 %

Headshot %
22.2 %
0.14 %

Objectives
2
99.98 %

Distance
2km
3.6 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
VHS-2 | 6 | 0.809 | 71 | 17 | 23.9 % | 1 | 16.7 % | ||
|
QBZ-97 | 3 | 1.856 | 41 | 6 | 14.6 % | 1 | 33.3 % | ||
|
AN-M14 Incendiary | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M4A1 | 0 | 0 | 4 | 0 | 0.0 % | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Town
14.33 K/D
0/1 Rounds
Checkpoint
Bab
2.5 K/D
0/1 Rounds
Checkpoint
Town
2 K/D
0/1 Rounds
Checkpoint
Ministry
0 K/D
0/1 Rounds
Checkpoint
Mountain
18 K/D
0/1 Rounds
Checkpoint
Lastlight
15 K/D
1/1 Rounds
Checkpoint
Precinct
40 K/D
0/2 Rounds
Checkpoint
Lastlight
6.67 K/D
0/1 Rounds
Checkpoint
Trainyard
0 K/D
0/1 Rounds
Checkpoint
Trainyard
7 K/D
0/3 Rounds
Assaulter
Rifleman