Score/Min
43.4
24.39 %

K/D Ratio
10.82
15.43 %

Total Kills
530
99.77 %

Kills/Min
2.08
13.34 %

Win Rate
27 %
67.89 %

Matches Won
4
99.81 %

Deaths
49
100.00 %

Assists
128
98.25 %

Accuracy
32.9 %
15.01 %

Headshot %
13.0 %
38.49 %

Objectives
23
99.16 %

Distance
21km
4.7 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Gunner
|
|
Breacher
|
|
Marksman
|
|
Survivor
|
|
Demolitions
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M16A4 | 149 | 3.401 | 1,129 | 382 | 33.8 % | 10 | 6.7 % | ||
|
MDR | 87 | 2.938 | 1,030 | 304 | 29.5 % | 11 | 12.6 % | ||
|
G36K | 59 | 2.605 | 837 | 160 | 19.1 % | 6 | 10.2 % | ||
|
M16A2 | 56 | 3.629 | 615 | 282 | 45.9 % | 2 | 3.6 % | ||
|
PF940 | 39 | 3.738 | 293 | 132 | 45.1 % | 14 | 35.9 % | ||
|
VHS-2 | 39 | 4.815 | 526 | 171 | 32.5 % | 8 | 20.5 % | ||
|
MG3 | 33 | 5.211 | 312 | 77 | 24.7 % | 2 | 6.1 % | ||
|
MK18 | 30 | 1.126 | 564 | 244 | 43.3 % | 7 | 23.3 % | ||
|
Honey Badger | 16 | 2.874 | 148 | 35 | 23.6 % | 7 | 43.8 % | ||
|
Mk 14 EBR | 9 | 2.951 | 48 | 18 | 37.5 % | 1 | 11.1 % | ||
|
SG552 | 5 | 0.997 | 104 | 19 | 18.3 % | 1 | 20.0 % | ||
|
Desert Eagle | 3 | 1.765 | 4 | 3 | 75.0 % | 0 | 0.0 % | ||
|
M870 | 3 | 1.395 | 7 | 12 | 171.4 % | 0 | 0.0 % | ||
|
M9 | 2 | 4.286 | 16 | 4 | 25.0 % | 0 | 0.0 % | ||
|
MR 73 | 1 | 12 | 1 | 1 | 100.0 % | 0 | 0.0 % | ||
|
Baton | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED (Cache) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
IED Detonator | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M110 SASS | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M1 Garand | 0 | 0 | 8 | 7 | 87.5 % | 0 | 0 | ||
|
M4A1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M82A1 CQ | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
AT4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
101
Sinjar
Best K/D
59
Sinjar
Highest Score
2,175
Prison
Most Headshots
15
Prison
Best Accuracy
44.3 %
Sinjar
Most Objectives
8
Prison
Recent Matches
Frontline
Gap
0 K/D
0/1 Rounds
Frontline
Powerplant
1 K/D
0/2 Rounds
Checkpoint
Town
8.67 K/D
0/3 Rounds
Checkpoint
Lastlight
8 K/D
0/2 Rounds
Push
Sinjar
2.33 K/D
0/1 Rounds
Frontline
Gap
0.33 K/D
0/1 Rounds
Frontline
Farmhouse
1.57 K/D
0/1 Rounds
Push
Town
0 K/D
0/2 Rounds
Frontline
Canyon
0.8 K/D
0/1 Rounds
Frontline
Buhriz
1 K/D
1/2 Rounds
Rifleman
Gunner
Breacher
Marksman
Survivor
Demolitions