PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.53
93.69 %

K/D Ratio
.17
100.00 %

Total Kills
4
100.00 %

Kills/Min
.08
100.00 %

Win Rate
17 %
99.21 %

Matches Won
1
100.00 %

Deaths
24
100.00 %

Assists
0
100.00 %

Accuracy
23.8 %
4.83 %

Headshot %
0.0 %
100.00 %

Objectives
2
99.98 %

Distance
4km
3.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Marksman
|
|
Fragger
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M99 | 4 | 0.263 | 11 | 4 | 36.4 % | 0 | 0.0 % | ||
|
MDR | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
FAL | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
ACE 52 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M16A2 | 0 | 0 | 9 | 1 | 11.1 % | 0 | 0 | ||
|
MP7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Desert Eagle | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 |
Recent Matches
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Ministry
2 K/D
1/2 Rounds
Checkpoint
Sinjar
27.5 K/D
0/2 Rounds
Checkpoint
Canyon
48 K/D
1/1 Rounds
Checkpoint
Compound
0 K/D
1/1 Rounds
Checkpoint
Citadel
7.2 K/D
0/3 Rounds
Checkpoint
Town
33 K/D
0/2 Rounds
Checkpoint
Tell
5.6 K/D
0/3 Rounds
Checkpoint
Mountain
21 K/D
0/3 Rounds
Checkpoint
Forest
29.5 K/D
1/1 Rounds
Rifleman
Marksman
Fragger
Breacher