PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
22.17
28.48 %

K/D Ratio
.68
82.62 %

Total Kills
15
100.00 %

Kills/Min
.56
42.29 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
22
100.00 %

Assists
3
99.99 %

Accuracy
18.0 %
22.69 %

Headshot %
13.3 %
43.53 %

Objectives
2
99.98 %

Distance
4km
6.8 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
M4A1 | 14 | 1.031 | 212 | 38 | 17.9 % | 2 | 14.3 % | ||
|
M16A2 | 1 | 0.588 | 3 | 1 | 33.3 % | 0 | 0.0 % | ||
|
AKM | 0 | 0 | 3 | 0 | 0.0 % | 0 | 0 | ||
|
Welrod | 0 | 0 | 1 | 0 | 0.0 % | 0 | 0 | ||
|
MK18 | 0 | 0 | 9 | 1 | 11.1 % | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Checkpoint
Hold
15 K/D
0/3 Rounds
Checkpoint
Town
0 K/D
1/1 Rounds
Checkpoint
Bab
46 K/D
1/1 Rounds
Checkpoint
Hold
34 K/D
1/1 Rounds
Survival
Hold
5.57 K/D
0/3 Rounds
Checkpoint
Trainyard
10 K/D
0/2 Rounds
Checkpoint
Compound
3.67 K/D
1/1 Rounds
Checkpoint
Lastlight
3.17 K/D
0/3 Rounds
Checkpoint
Precinct
5 K/D
0/3 Rounds
Checkpoint
Prison
5 K/D
0/3 Rounds
Rifleman
Fragger
Advisor