PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
3
99.97 %

K/D Ratio
.4
98.83 %

Total Kills
4
100.00 %

Kills/Min
.27
96.47 %

Win Rate
0 %
100.00 %

Matches Won
0
100.00 %

Deaths
10
100.00 %

Assists
0
100.00 %

Accuracy
26.7 %
2.33 %

Headshot %
0.0 %
100.00 %

Objectives
0
100.00 %

Distance
1km
4.0 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Observer
|
|
Advisor
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
ACE 52 | 3 | 0.779 | 17 | 5 | 29.4 % | 0 | 0.0 % | ||
|
QBZ-03 | 1 | 0.141 | 13 | 3 | 23.1 % | 0 | 0.0 % |
Recent Matches
Checkpoint
Powerplant
5 K/D
1/1 Rounds
Checkpoint
Compound
2.75 K/D
0/2 Rounds
Checkpoint
Hold
1 K/D
0/1 Rounds
Checkpoint
Hold
3 K/D
1/1 Rounds
Checkpoint
Citadel
6 K/D
0/1 Rounds
Checkpoint
Hold
0 K/D
1/1 Rounds
Checkpoint
Town
0 K/D
0/1 Rounds
Checkpoint
Bab
3 K/D
1/1 Rounds
Checkpoint
Forest
1 K/D
1/1 Rounds
Checkpoint
Town
12.5 K/D
1/1 Rounds
Observer
Advisor