PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
8.71
0.00 %

K/D Ratio
.5
0.00 %

Total Kills
5
0.00 %

Kills/Min
.15
0.00 %

Win Rate
17 %
0.00 %

Matches Won
1
0.00 %

Deaths
10
0.00 %

Assists
0
0.00 %

Accuracy
19.5 %
0.00 %

Headshot %
40.0 %
0.00 %

Objectives
2
0.00 %

Distance
2km
3.5 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
|
Fragger
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 4 | 0.98 | 33 | 7 | 21.2 % | 1 | 25.0 % | ||
|
M16A2 | 1 | 0.157 | 9 | 3 | 33.3 % | 0 | 0.0 % | ||
|
M4A1 | 1 | 0.236 | 35 | 5 | 14.3 % | 1 | 100.0 % | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Outpost
Town
2 K/D
0/1 Rounds
Outpost
Town
5.83 K/D
1/1 Rounds
Outpost
Buhriz
8 K/D
1/1 Rounds
Outpost
Town
5.63 K/D
0/1 Rounds
Outpost
Canyon
4.33 K/D
1/1 Rounds
Checkpoint
Sinjar
0 K/D
1/1 Rounds
Checkpoint
Precinct
9.5 K/D
1/1 Rounds
Checkpoint
Gap
2 K/D
1/1 Rounds
Checkpoint
Hold
6 K/D
0/2 Rounds
Checkpoint
Compound
1.75 K/D
0/3 Rounds
Rifleman
Fragger