PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
51.24
1.95 %

K/D Ratio
1.52
8.88 %

Total Kills
47
100.00 %

Kills/Min
1.13
2.34 %

Win Rate
25 %
91.15 %

Matches Won
1
100.00 %

Deaths
31
100.00 %

Assists
5
99.98 %

Accuracy
34.3 %
0.42 %

Headshot %
6.4 %
99.66 %

Objectives
9
99.92 %

Distance
6km
7.2 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Assaulter
|
|
Rifleman
|
|
Advisor
|
|
Breacher
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
G3A3 | 16 | 1.805 | 76 | 25 | 32.9 % | 0 | 0.0 % | ||
|
FAL | 15 | 1.259 | 77 | 22 | 28.6 % | 1 | 6.7 % | ||
|
SG552 | 6 | 2.13 | 33 | 18 | 54.5 % | 0 | 0.0 % | ||
|
M16A2 | 5 | 1.071 | 34 | 10 | 29.4 % | 1 | 20.0 % | ||
|
MDR | 3 | 0.561 | 18 | 5 | 27.8 % | 1 | 33.3 % | ||
|
AKM | 2 | 3.158 | 10 | 5 | 50.0 % | 0 | 0.0 % | ||
|
Combat Knife | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Recent Matches
Survival
Sinjar
6 K/D
0/2 Rounds
Survival
Hold
15.67 K/D
1/2 Rounds
Survival
Lastlight
33 K/D
1/1 Rounds
Outpost
Hold
6.33 K/D
0/1 Rounds
Survival
Hold
22.4 K/D
1/3 Rounds
Checkpoint
Hold
6 K/D
1/1 Rounds
Checkpoint
Hold
26.33 K/D
1/2 Rounds
Checkpoint
Hold
12.14 K/D
0/3 Rounds
Survival
Hold
9.67 K/D
0/3 Rounds
Checkpoint
Canyon
14.67 K/D
1/1 Rounds
Assaulter
Rifleman
Advisor
Breacher