PUSH
PENDING
— — —
Unclassified
DOMINATION
PENDING
— — —
Unclassified
FRONTLINE
PENDING
— — —
Unclassified
Score/Min
19.18
36.63 %

K/D Ratio
1.6
6.78 %

Total Kills
40
100.00 %

Kills/Min
.9
7.72 %

Win Rate
100 %
0.00 %

Matches Won
2
100.00 %

Deaths
25
100.00 %

Assists
5
99.98 %

Accuracy
10.6 %
81.10 %

Headshot %
25.0 %
0.03 %

Objectives
0
100.00 %

Distance
5km
5.4 km/h
Combat Stats
Score Performance
Class Times
| Class | Time Played |
|---|---|
Rifleman
|
Weapons
| Weapon | Kills | K/Min | Time | Shots | Hits | Acc | HS | HS% | ||
|---|---|---|---|---|---|---|---|---|---|---|
|
AKM | 24 | 1.184 | 440 | 41 | 9.3 % | 7 | 29.2 % | ||
|
G36K | 10 | 1.253 | 172 | 19 | 11.0 % | 2 | 20.0 % | ||
|
M16A4 | 3 | 1.714 | 30 | 5 | 16.7 % | 0 | 0.0 % | ||
|
F1 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M83 Smoke | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
M67 Frag | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Kukri | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
|
Molotov | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Personal Bests
Most Kills
23
Tell
Best K/D
1.89
Mountain
Highest Score
515
Tell
Most Headshots
5
Tell
Best Accuracy
10.9 %
Tell
Most Objectives
2
Tell
Recent Matches
Checkpoint
Farmhouse
25 K/D
0/1 Rounds
Checkpoint
Oilfield
13.33 K/D
1/1 Rounds
Checkpoint
Farmhouse
0 K/D
1/1 Rounds
Checkpoint
Lastlight
12.5 K/D
1/2 Rounds
Checkpoint
Gap
61 K/D
1/2 Rounds
Checkpoint
Trainyard
17.5 K/D
0/3 Rounds
Checkpoint
Oilfield
16 K/D
0/3 Rounds
Checkpoint
Citadel
4 K/D
0/2 Rounds
Survival
Gap
10.67 K/D
0/3 Rounds
Push
Tell
1.44 K/D
1/2 Rounds
Rifleman